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Manufacturers' Golf and Country Club
18 Holes · 6707 Yards · Par 71 · Private Course
William Flynn had space to spare when designing this course. It is said that Flynn did much of his original planning simply by sitting atop the clubhouse hill with a sketch pad in his lap, routing the holes over the terrain spread out far below. The course that finally emerged was reportedly little changed from what he had envisioned as he commanded the entire sweep of the tract from this aerie. It is classic parkland golf.
Hole 1
Invitation to Golf....You are standing at probably the most beautiful opening hole in the world. It is an invitation that can bite you if your tee shot wanders to the right or left into the yawning bunkers or rough. The tee ball should be placed dead center. Your approach shot should favor the right side, as you’ll find that the ball will come leftward if rolling onto the green.
Hole 2
Dog Left....The only real dogleg left on the front nine. Your tee shot should carry the right side of the trees lining the fairway along the left side. Also, Sandy Run Creek will show itself on the left as you prod onward toward the green, only to present itself again as a formidable hazard to be negotiated in your approach. Take enough club. (P.S. – Some people play it as a five.)
Hole 3
Big Four....A great golf hole made for the big hitters. You’ve really got to rip your drive if you hope to have a chance to reach it in two. Try to keep your ball below and to the right of the hole on your shot into the green. There will be a big left-to-right turn if you roll your ball onto the left side of the green.
Hole 6
High Rise....Good Par 3. Well bunkered. Will take full carry tee shot as a rule, but be careful! There’s trouble in the back too! Putting back-to-front can be exciting.
Hole 7
Moore's Glee... A relative reprieve up to this point in your round. However, don't be lulled into complacency, because there's trouble on the right and on the left that can cost you an extra shot or two. As you get closer to the green, it can get awfully sandy. Oh yeah! The green falls from right-to-left.
Hole 9
Azalea Blaze....The straight shot maker is rewarded the entire length of the hole. The green is two-tiered. You must stay below the hole!!
Hole 10
Toughie....A slight dogleg right appears after placing your tee shot to the left of all the trouble on the right. You’ll need about another 180 yards of carry, which again is protected by Sandy Run, from the crest to the center of the green. Putting clue: The ball will roll well from front to back; it will roll very well from back to front.
Hole 11
The Sheep House....If you’re lucky, you can run one up between the left side bunker and the huge one on the right. Otherwise, you have to carry the green. The ball will come right to left going up, and will roll really well coming back down.
Hole 13
The Redwood....Another real fine Par 3, which requires both distance and accuracy off the tee. The green is long from front to back, but there’s a “valley of sin” on the left as you approach the green. On the green, the ball will come from right to left.
Hole 14
Signature....A great hole that’s fun to play conceptually and physically. You must be straight or right-center off the tee to avoid trouble on the left and the huge bunker on the right. The fairway will fall left to right through the green, so play your ball accordingly. Your putt will go left to right.
Hole 15
The Elysian Field....Beechwood trees and sand bunkers guard the right side. The fairway falls gently to the left, so aim your tee ball to the right of center. Your second shot should be one more of control than distance, as there’s a tendency to catch rough or trees on the fairway, as the fairway narrows somewhat around 400 yards out. Try to stay below the hole with your shot into the green.
Hole 16
The Quarry....Always a challenge! Requires a long straight tee shot that must stay left center to avoid bunkers and rough on the right. If you’re too far right, your shot to the green will have to be long and true in order to carry the quarry which fronts the green on the right. The green is also bunkered right and left. A real good Par 4!
Hole 18
Harrison's Hill.. You'll enjoy this finishing hole- but first you need to decide if you are going at the testy lower par 4 or the climbing upper par 5. Either way it's another good test, especially when the match is all even after 17 holes. Your tee shot should be center to right in the fairway. If you are playing the lower 18th, you will need a good second shot into a two-tiered green, which is well bunkered left and right. Uphill putts swing right to left. Downhill putts roll and roll and roll. If you are playing the upper 18th, you need a shot that gets on or at the base of the hill. Club selection is critical so you don't end up in the fairway bunker climbing up the hill. From there you have to climb (and we mean climb) 100 yards or so to an elevated upper green that slopes from back to front. Don't expect too many "gimmees" on this green.